Hi, I'm Pau Fusco

Aspiring to Gameplay Programmer / Designer

A Videogame Design and Development graduate in CITM Barcelona. I want to make my passion get to gamers all around the world and let them enjoy great interactive experiences! Interested in Code and Design.

Download CV

C++

C#

Unity

Dart

SDL2

MySQL


Projects

Projets

In the Tracks of Fate

A point&click adventure that focuses on character interaction and relationship building. I worked on player movement and interaction, as well as the room system that lets the player move between the different areas. I also was in charge of the OST.

Check the trailer Check the Itch.io page
Projets

Alien Nemesis

An arcade shooter done by a whole class of 23 students inspired in the Alien franchise, made with a custom engine. I was in charge of the engine's scene save system and the gameplay.

Check the trailer
Projets

2D Combat System Prototype

My End of Degree Project! A Combat System thought for a 2D Action Platformer. This prototype includes a character with 14 different attacks, with a focus on Airborne attacks.

Check this short video Check the GitHub Repo
Projets

Jailed VR

A puzzle VR game with psychological horror elements made by a group of 5 people from scratch with Unity. Try to escape a tetric house by solving different puzzles, all with an immersive horror atmosphere.

Check the trailer
Projets

Morpheus' Dream

A short mystery walking sim, product of a Game Jam, done by 3 people. Get home after a long day of work, do your housework, and sleep soundly. Rinse and repeat.

Check the Itch.io page
Projets

Return: A JRPG Parody

A short turn-based RPG with puzzles and a Steampunk easthetic. I was in charge of the soundtrack and SFX composition.

Made by a group of 8 people with SDL2.

Check the trailer
Projets

No Time To Di(c)e

A short action top-down arcade shooter with a casino easthetic, product of a Game Jam. I was in charge of the SFX recording.

Done by a group of 12 people using a custom engine.

Check the Itch.io page